Exploring the Nexus of Technology and Food Practices in Young Adults: A Value-Sensitive Design Perspective towards Human-Food Interaction
This study aims to investigate the dynamics of young adults’ food practices within the interplay between technology and tradition by employing a Value-Sensitive Design (VSD) approach as an analytical lens.
Investigating the Motivational Game Elements in Game-based Interventions in School Context: A Literature Review
This paper presents a scoping review on motivational game elements examined in game-based interventions for children’s learning in school context in ACM Digital Library and Scopus, with a total of 119 articles reviewed.
TÜBİTAK 1001 – The Scientific and Technological Research Projects Funding Program
The Relationship Between Spatial Thinking Skills and Object Interaction in Virtual and Augmented Realities: A Research-Based Educational Game Design Study for Low-SES Children
Design Interactions Lab Explores HCI Research
Design Interactions Lab conducts research in the field of human-computer interaction that bridges between theoretical and practical knowledge in technology design. Our focus of research areas include but not limited to interaction design, child-technology interaction, value-sensitive design, human-food interaction.
Enhancing Script Work and Memorization for Amateur Actors Using Virtual Reality
The study uses thematic analysis to evaluate actors’ perspectives on VR-based script work methods. Key findings extracted from actor interviews and rehearsal diary provide insights into how VR can enhance script work and memorization. Additionally, the study outlines essential design elements for VR-supported text studies and explores potential tools for this purpose.
Exploring the Nexus of Technology and Food Practices in Young Adults: A Value-Sensitive Design Perspective towards Human-Food Interaction
This study aims to investigate the dynamics of young adults’ food practices within the interplay between technology and tradition by employing a Value-Sensitive Design (VSD) approach as an analytical lens.
Investigating the Motivational Game Elements in Game-based Interventions in School Context: A Literature Review
This paper presents a scoping review on motivational game elements examined in game-based interventions for children’s learning in school context in ACM Digital Library and Scopus, with a total of 119 articles reviewed.
TÜBİTAK 1001 – The Scientific and Technological Research Projects Funding Program
The Relationship Between Spatial Thinking Skills and Object Interaction in Virtual and Augmented Realities: A Research-Based Educational Game Design Study for Low-SES Children
Design Interactions Lab Explores HCI Research
Design Interactions Lab conducts research in the field of human-computer interaction that bridges between theoretical and practical knowledge in technology design. Our focus of research areas include but not limited to interaction design, child-technology interaction, value-sensitive design, human-food interaction.
Enhancing Script Work and Memorization for Amateur Actors Using Virtual Reality
The study uses thematic analysis to evaluate actors’ perspectives on VR-based script work methods. Key findings extracted from actor interviews and rehearsal diary provide insights into how VR can enhance script work and memorization. Additionally, the study outlines essential design elements for VR-supported text studies and explores potential tools for this purpose.
Exploring the Nexus of Technology and Food Practices in Young Adults: A Value-Sensitive Design Perspective towards Human-Food Interaction
This study aims to investigate the dynamics of young adults’ food practices within the interplay between technology and tradition by employing a Value-Sensitive Design (VSD) approach as an analytical lens.
Investigating the Motivational Game Elements in Game-based Interventions in School Context: A Literature Review
This paper presents a scoping review on motivational game elements examined in game-based interventions for children’s learning in school context in ACM Digital Library and Scopus, with a total of 119 articles reviewed.
TÜBİTAK 1001 – The Scientific and Technological Research Projects Funding Program
The Relationship Between Spatial Thinking Skills and Object Interaction in Virtual and Augmented Realities: A Research-Based Educational Game Design Study for Low-SES Children
Design Interactions Lab Explores HCI Research
Design Interactions Lab conducts research in the field of human-computer interaction that bridges between theoretical and practical knowledge in technology design. Our focus of research areas include but not limited to interaction design, child-technology interaction, value-sensitive design, human-food interaction.
Enhancing Script Work and Memorization for Amateur Actors Using Virtual Reality
The study uses thematic analysis to evaluate actors’ perspectives on VR-based script work methods. Key findings extracted from actor interviews and rehearsal diary provide insights into how VR can enhance script work and memorization. Additionally, the study outlines essential design elements for VR-supported text studies and explores potential tools for this purpose.
Exploring the Nexus of Technology and Food Practices in Young Adults: A Value-Sensitive Design Perspective towards Human-Food Interaction
This study aims to investigate the dynamics of young adults’ food practices within the interplay between technology and tradition by employing a Value-Sensitive Design (VSD) approach as an analytical lens.
Investigating the Motivational Game Elements in Game-based Interventions in School Context: A Literature Review
This paper presents a scoping review on motivational game elements examined in game-based interventions for children’s learning in school context in ACM Digital Library and Scopus, with a total of 119 articles reviewed.
TÜBİTAK 1001 – The Scientific and Technological Research Projects Funding Program
The Relationship Between Spatial Thinking Skills and Object Interaction in Virtual and Augmented Realities: A Research-Based Educational Game Design Study for Low-SES Children
Design Interactions Lab Explores HCI Research
Design Interactions Lab conducts research in the field of human-computer interaction that bridges between theoretical and practical knowledge in technology design. Our focus of research areas include but not limited to interaction design, child-technology interaction, value-sensitive design, human-food interaction.
Enhancing Script Work and Memorization for Amateur Actors Using Virtual Reality
The study uses thematic analysis to evaluate actors’ perspectives on VR-based script work methods. Key findings extracted from actor interviews and rehearsal diary provide insights into how VR can enhance script work and memorization. Additionally, the study outlines essential design elements for VR-supported text studies and explores potential tools for this purpose.
Apr 25, 2025
Exploring the Nexus of Technology and Food Practices in Young Adults: A Value-Sensitive Design Perspective towards Human-Food Interaction

Melike Balkaya
This study aims to investigate the dynamics of young adults’ food practices within the interplay between technology and tradition.
HFI
VSD
Food Practices
Apr 25, 2025
Exploring the Nexus of Technology and Food Practices in Young Adults: A Value-Sensitive Design Perspective towards Human-Food Interaction

Melike Balkaya
This study aims to investigate the dynamics of young adults’ food practices within the interplay between technology and tradition.
HFI
VSD
Food Practices
Apr 25, 2025
Investigating the Motivational Game Elements in Game-based Interventions in School Context: A Literature Review

Mehmed Nihad Özkaya
This paper presents a scoping review on motivational game elements examined in game-based interventions
Gamification
Motivation
School
Apr 25, 2025
Investigating the Motivational Game Elements in Game-based Interventions in School Context: A Literature Review

Mehmed Nihad Özkaya
This paper presents a scoping review on motivational game elements examined in game-based interventions
Gamification
Motivation
School
Oct 13, 2024
Enhancing Script Work and Memorization for Amateur Actors Using Virtual Reality

Ali Leylekoğlu
This study explores the potential of virtual reality (VR) technology as a tool to overcome specific physical limitations faced by amat...
VR
Acting
Script Work
Oct 13, 2024
Enhancing Script Work and Memorization for Amateur Actors Using Virtual Reality

Ali Leylekoğlu
This study explores the potential of virtual reality (VR) technology as a tool to overcome specific physical limitations faced by amat...
VR
Acting
Script Work
Oct 13, 2024
Enhancing Script Work and Memorization for Amateur Actors Using Virtual Reality
Ali Leylekoğlu
This study explores the potential of virtual reality (VR) technology as a tool to overcome specific physical limitations faced by amat...
VR
Acting
Script Work
Apr 25, 2025
Exploring the Nexus of Technology and Food Practices in Young Adults: A Value-Sensitive Design Perspective towards Human-Food Interaction
Melike Balkaya
This study aims to investigate the dynamics of young adults’ food practices within the interplay between technology and tradition.
HFI
VSD
Food Practices
Apr 25, 2025
Investigating the Motivational Game Elements in Game-based Interventions in School Context: A Literature Review
Mehmed Nihad Özkaya
This paper presents a scoping review on motivational game elements examined in game-based interventions
Gamification
Motivation
School
© 2024 Design Interactions Lab. All rights reserved.
© 2024 Design Interactions Lab. All rights reserved.
© 2024 Design Interactions Lab. All rights reserved.
Exploring the Nexus of Technology and Food Practices in Young Adults: A Value-Sensitive Design Perspective towards Human-Food Interaction
This study aims to investigate the dynamics of young adults’ food practices within the interplay between technology and tradition by employing a Value-Sensitive Design (VSD) approach as an analytical lens.
Investigating the Motivational Game Elements in Game-based Interventions in School Context: A Literature Review
This paper presents a scoping review on motivational game elements examined in game-based interventions for children’s learning in school context in ACM Digital Library and Scopus, with a total of 119 articles reviewed.
TÜBİTAK 1001 – The Scientific and Technological Research Projects Funding Program
The Relationship Between Spatial Thinking Skills and Object Interaction in Virtual and Augmented Realities: A Research-Based Educational Game Design Study for Low-SES Children
Design Interactions Lab Explores HCI Research
Design Interactions Lab conducts research in the field of human-computer interaction that bridges between theoretical and practical knowledge in technology design. Our focus of research areas include but not limited to interaction design, child-technology interaction, value-sensitive design, human-food interaction.
Enhancing Script Work and Memorization for Amateur Actors Using Virtual Reality
The study uses thematic analysis to evaluate actors’ perspectives on VR-based script work methods. Key findings extracted from actor interviews and rehearsal diary provide insights into how VR can enhance script work and memorization. Additionally, the study outlines essential design elements for VR-supported text studies and explores potential tools for this purpose.
Exploring the Nexus of Technology and Food Practices in Young Adults: A Value-Sensitive Design Perspective towards Human-Food Interaction
This study aims to investigate the dynamics of young adults’ food practices within the interplay between technology and tradition by employing a Value-Sensitive Design (VSD) approach as an analytical lens.
Investigating the Motivational Game Elements in Game-based Interventions in School Context: A Literature Review
This paper presents a scoping review on motivational game elements examined in game-based interventions for children’s learning in school context in ACM Digital Library and Scopus, with a total of 119 articles reviewed.
TÜBİTAK 1001 – The Scientific and Technological Research Projects Funding Program
The Relationship Between Spatial Thinking Skills and Object Interaction in Virtual and Augmented Realities: A Research-Based Educational Game Design Study for Low-SES Children
Design Interactions Lab Explores HCI Research
Design Interactions Lab conducts research in the field of human-computer interaction that bridges between theoretical and practical knowledge in technology design. Our focus of research areas include but not limited to interaction design, child-technology interaction, value-sensitive design, human-food interaction.
Enhancing Script Work and Memorization for Amateur Actors Using Virtual Reality
The study uses thematic analysis to evaluate actors’ perspectives on VR-based script work methods. Key findings extracted from actor interviews and rehearsal diary provide insights into how VR can enhance script work and memorization. Additionally, the study outlines essential design elements for VR-supported text studies and explores potential tools for this purpose.
Exploring the Nexus of Technology and Food Practices in Young Adults: A Value-Sensitive Design Perspective towards Human-Food Interaction
This study aims to investigate the dynamics of young adults’ food practices within the interplay between technology and tradition by employing a Value-Sensitive Design (VSD) approach as an analytical lens.
Investigating the Motivational Game Elements in Game-based Interventions in School Context: A Literature Review
This paper presents a scoping review on motivational game elements examined in game-based interventions for children’s learning in school context in ACM Digital Library and Scopus, with a total of 119 articles reviewed.
TÜBİTAK 1001 – The Scientific and Technological Research Projects Funding Program
The Relationship Between Spatial Thinking Skills and Object Interaction in Virtual and Augmented Realities: A Research-Based Educational Game Design Study for Low-SES Children
Design Interactions Lab Explores HCI Research
Design Interactions Lab conducts research in the field of human-computer interaction that bridges between theoretical and practical knowledge in technology design. Our focus of research areas include but not limited to interaction design, child-technology interaction, value-sensitive design, human-food interaction.
Enhancing Script Work and Memorization for Amateur Actors Using Virtual Reality
The study uses thematic analysis to evaluate actors’ perspectives on VR-based script work methods. Key findings extracted from actor interviews and rehearsal diary provide insights into how VR can enhance script work and memorization. Additionally, the study outlines essential design elements for VR-supported text studies and explores potential tools for this purpose.
Exploring the Nexus of Technology and Food Practices in Young Adults: A Value-Sensitive Design Perspective towards Human-Food Interaction
This study aims to investigate the dynamics of young adults’ food practices within the interplay between technology and tradition by employing a Value-Sensitive Design (VSD) approach as an analytical lens.
Investigating the Motivational Game Elements in Game-based Interventions in School Context: A Literature Review
This paper presents a scoping review on motivational game elements examined in game-based interventions for children’s learning in school context in ACM Digital Library and Scopus, with a total of 119 articles reviewed.
TÜBİTAK 1001 – The Scientific and Technological Research Projects Funding Program
The Relationship Between Spatial Thinking Skills and Object Interaction in Virtual and Augmented Realities: A Research-Based Educational Game Design Study for Low-SES Children
Design Interactions Lab Explores HCI Research
Design Interactions Lab conducts research in the field of human-computer interaction that bridges between theoretical and practical knowledge in technology design. Our focus of research areas include but not limited to interaction design, child-technology interaction, value-sensitive design, human-food interaction.
Enhancing Script Work and Memorization for Amateur Actors Using Virtual Reality
The study uses thematic analysis to evaluate actors’ perspectives on VR-based script work methods. Key findings extracted from actor interviews and rehearsal diary provide insights into how VR can enhance script work and memorization. Additionally, the study outlines essential design elements for VR-supported text studies and explores potential tools for this purpose.
Exploring the Nexus of Technology and Food Practices in Young Adults: A Value-Sensitive Design Perspective towards Human-Food Interaction
This study aims to investigate the dynamics of young adults’ food practices within the interplay between technology and tradition by employing a Value-Sensitive Design (VSD) approach as an analytical lens.
Investigating the Motivational Game Elements in Game-based Interventions in School Context: A Literature Review
This paper presents a scoping review on motivational game elements examined in game-based interventions for children’s learning in school context in ACM Digital Library and Scopus, with a total of 119 articles reviewed.
TÜBİTAK 1001 – The Scientific and Technological Research Projects Funding Program
The Relationship Between Spatial Thinking Skills and Object Interaction in Virtual and Augmented Realities: A Research-Based Educational Game Design Study for Low-SES Children
Design Interactions Lab Explores HCI Research
Design Interactions Lab conducts research in the field of human-computer interaction that bridges between theoretical and practical knowledge in technology design. Our focus of research areas include but not limited to interaction design, child-technology interaction, value-sensitive design, human-food interaction.
Enhancing Script Work and Memorization for Amateur Actors Using Virtual Reality
The study uses thematic analysis to evaluate actors’ perspectives on VR-based script work methods. Key findings extracted from actor interviews and rehearsal diary provide insights into how VR can enhance script work and memorization. Additionally, the study outlines essential design elements for VR-supported text studies and explores potential tools for this purpose.
Exploring the Nexus of Technology and Food Practices in Young Adults: A Value-Sensitive Design Perspective towards Human-Food Interaction
This study aims to investigate the dynamics of young adults’ food practices within the interplay between technology and tradition by employing a Value-Sensitive Design (VSD) approach as an analytical lens.
Investigating the Motivational Game Elements in Game-based Interventions in School Context: A Literature Review
This paper presents a scoping review on motivational game elements examined in game-based interventions for children’s learning in school context in ACM Digital Library and Scopus, with a total of 119 articles reviewed.
TÜBİTAK 1001 – The Scientific and Technological Research Projects Funding Program
The Relationship Between Spatial Thinking Skills and Object Interaction in Virtual and Augmented Realities: A Research-Based Educational Game Design Study for Low-SES Children
Design Interactions Lab Explores HCI Research
Design Interactions Lab conducts research in the field of human-computer interaction that bridges between theoretical and practical knowledge in technology design. Our focus of research areas include but not limited to interaction design, child-technology interaction, value-sensitive design, human-food interaction.
Enhancing Script Work and Memorization for Amateur Actors Using Virtual Reality
The study uses thematic analysis to evaluate actors’ perspectives on VR-based script work methods. Key findings extracted from actor interviews and rehearsal diary provide insights into how VR can enhance script work and memorization. Additionally, the study outlines essential design elements for VR-supported text studies and explores potential tools for this purpose.
Exploring the Nexus of Technology and Food Practices in Young Adults: A Value-Sensitive Design Perspective towards Human-Food Interaction
This study aims to investigate the dynamics of young adults’ food practices within the interplay between technology and tradition by employing a Value-Sensitive Design (VSD) approach as an analytical lens.
Investigating the Motivational Game Elements in Game-based Interventions in School Context: A Literature Review
This paper presents a scoping review on motivational game elements examined in game-based interventions for children’s learning in school context in ACM Digital Library and Scopus, with a total of 119 articles reviewed.
TÜBİTAK 1001 – The Scientific and Technological Research Projects Funding Program
The Relationship Between Spatial Thinking Skills and Object Interaction in Virtual and Augmented Realities: A Research-Based Educational Game Design Study for Low-SES Children
Design Interactions Lab Explores HCI Research
Design Interactions Lab conducts research in the field of human-computer interaction that bridges between theoretical and practical knowledge in technology design. Our focus of research areas include but not limited to interaction design, child-technology interaction, value-sensitive design, human-food interaction.
Enhancing Script Work and Memorization for Amateur Actors Using Virtual Reality
The study uses thematic analysis to evaluate actors’ perspectives on VR-based script work methods. Key findings extracted from actor interviews and rehearsal diary provide insights into how VR can enhance script work and memorization. Additionally, the study outlines essential design elements for VR-supported text studies and explores potential tools for this purpose.
Exploring the Nexus of Technology and Food Practices in Young Adults: A Value-Sensitive Design Perspective towards Human-Food Interaction
This study aims to investigate the dynamics of young adults’ food practices within the interplay between technology and tradition by employing a Value-Sensitive Design (VSD) approach as an analytical lens.
Investigating the Motivational Game Elements in Game-based Interventions in School Context: A Literature Review
This paper presents a scoping review on motivational game elements examined in game-based interventions for children’s learning in school context in ACM Digital Library and Scopus, with a total of 119 articles reviewed.
TÜBİTAK 1001 – The Scientific and Technological Research Projects Funding Program
The Relationship Between Spatial Thinking Skills and Object Interaction in Virtual and Augmented Realities: A Research-Based Educational Game Design Study for Low-SES Children
Design Interactions Lab Explores HCI Research
Design Interactions Lab conducts research in the field of human-computer interaction that bridges between theoretical and practical knowledge in technology design. Our focus of research areas include but not limited to interaction design, child-technology interaction, value-sensitive design, human-food interaction.
Enhancing Script Work and Memorization for Amateur Actors Using Virtual Reality
The study uses thematic analysis to evaluate actors’ perspectives on VR-based script work methods. Key findings extracted from actor interviews and rehearsal diary provide insights into how VR can enhance script work and memorization. Additionally, the study outlines essential design elements for VR-supported text studies and explores potential tools for this purpose.